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Campus

  • Access and account
    • Activating your account, creating a password, and accessing the games
    • Registering on the Campus and/or in a course
    • Recovering and/or changing a password
    • Customizing your Campus profile
  • Leaderboards and progress
    • Game leaderboard
    • How the scoring works in games
    • The Campus leaderboard
    • Viewing my progress on Campus
    • Extending your time to play
    • Learning Pathways
  • Diplomas and documentation
    • Sharing a diploma on LinkedIn
    • Downloading documents and diplomas
  • General & Tech
    • Download and install Google Chrome
    • Favoriting courses on the Campus
    • Clear browser cache
    • Play on mobile, tablet, or iPad
    • Invite other people and earn extra points
    • Adding the Gamelearn Campus PWA to my device
    • Contacting Support from your course

Games

  • ADA
    • [ADA] How do I advance the story?
    • [ADA] – Gameplay guide and level-by-level items
  • 2100
    • [2100] – Rewards
    • [2100] – Sending gifts
    • [2100] – Serving customers
    • [2100] – Using the map
    • [2100] – My company’s name
    • [2100] – Main buttons
    • [2100] – World Map: unlock cities
    • [2100] – Office actions
    • [2100] – Lessons
    • [2100] – I don’t know how to advance. How can I continue the adventure?
  • Pacific
    • [Pacific] – Carrying out tasks
    • [Pacific] – Group actions
    • [Pacific] – Unlock actions
    • [Pacific] – Move around the scenarios
    • [Pacific] – Percentage of construction of the balloon
    • [Pacific] – Delegate tasks
    • [Pacific] – Task tree
    • [Pacific] – Rewarding a character
    • [Pacific] – Develop a character
    • [Pacific] – Giving feedback
    • [Pacific] – Individual actions
    • [Pacific] – Choosing appropriate tasks for each character
    • [Pacific] – Increasing team motivation
    • [Pacific] – Leaderboard ranking criteria
    • [Pacific] – How scoring works
    • [Pacific] – Viewing the leaderboard
    • [Pacific] – Task order
    • [Pacific] – Choose avatar
    • [Pacific] – Virtual days
    • [Pacific] – Recharge the energy level
    • [Pacific] – Main buttons
    • [Pacific] – Menu: Screen items
    • [Pacific] – “Mind” button
    • [PACIFIC] – I don’t know how to continue. How can I continue the adventure?
  • Triskelion
    • [Triskelion] – E-mails
    • [Triskelion] – Contexts and tasks
    • [TRISKELION] – I cannot execute a task, how do I proceed?
    • [Triskelion] – Main buttons
    • [TRISKELION] How the game works (rankings – scores – lessons)
    • [Triskelion] – Locations and Characters
    • [Triskelion] – I’m stuck. How do I advance the story?
  • Merchants
    • [Merchants] – Objective criteria
    • [Merchants] – Variables
    • [Merchants] – Main buttons
    • [Merchants] – Negotiations
    • [Merchants] – Game structure
  • MARS
    • [Mars] Evolution of your colony
    • [Mars] – How do I know that I have been challenged and confront one?
    • [Mars] – How do I obtain GCoins? What can I do with the GCoins that I have earned?
    • [Mars] – What is the “Happiness” in Mars and what is it for?
    • [Mars] – On what topic should I create the questions?
    • [Mars] – Who wins in a game of Mars?
    • [Mars] – Can I see another player’s map without challenging them?
    • [Mars] – How do the seasons and turns work? What is a turn and how do you overcome it?
    • [Mars] – Can I not create or answer questions?
    • [Mars] – Are there any tips or tricks to be more competitive in Mars?
    • [Mars] – What are the likes?
    • [Mars] – What can I do when I have finished my turns but I want to continue playing?
    • [Mars] – What happens if I run out of space on the map?
    • [Mars] – What are the wild cards and its purpose?
    • [Mars] – What is a challenge and who wins one?
    • [Mars] – What is the difference between debating and disputing a question?
    • [Mars] – How many resources do I obtain from each building?
    • [Mars] – Why are there some questions that give me fewer GCoins?
    • [Mars] – Why have I debated a question and not earned the money?
    • [Mars] – When is a debate resolved?
    • [Mars] – I won a building in a challenge. Where can I view it or build it?
    • [Mars] – How to play Mars?
    • [Mars] – I lost a challenge. What happens now?
    • [Mars] – What is a certified question?
    • [Mars] – How do I construct buildings? Are they built immediately?
    • [Mars] – Why should I construct buildings? When should I stop constructing them?
    • [Mars] – What is a colony?
    • [Mars] – How can I challenge a player?
    • [Mars] – I won a challenge. What happens now?
    • [Mars] – How many levels of evolution are there in the construction phase for each building?
    • [Mars] – Is there any limit to the number of challenges that I can do?
    • [Mars] – I don’t know how to advance. How do I continue the adventure?
    • [Mars] – What’s antimatter and what’s it for? How do you get more of it?
  • Kepler
    • [Kepler] – Tree
    • [Kepler] – Contamination
    • [Kepler] – Keplers
    • [Kepler] – General
    • [Kepler] – Progression
    • [Kepler] – Population
    • [Kepler] – Others
  • Other Questions & Technical Support
    • Saving your session
    • iPad: mobile version in Safari
    • How can I turn off the sound effects and/or music?
    • Technical help advancing in the game
    • I don’t know how to advance. How do I continue the adventure?
    • Catalog: complete course list
    • Consulting lessons and notes throughout the game
    • Solving minigames
    • Course languages
    • Game tutorial
    • Starting over

Roleplay

  • What is this roleplay for?
    • What is this roleplay and what is it for?
    • Will this actually help me with real customers?
  • How it works and time required
    • How long does each roleplay last?
    • How do I start a simulation?
    • Do I have to follow a script, or can I improvise?
    • What ‘s my goal?
    • Can I practice as many times as I want?
  • Hands-on practice
    • What happens when the conversation ends?
View Categories
  • Inicio
  • Documentación
  • Games
  • Other Questions & Technical Support
  • Game tutorial

Game tutorial

Before you start playing, take a moment to familiarize yourself with the interface. Here you will find all the information and controls you need to progress through the story, manage your progress, and tailor the experience to your needs.

In this image, you can see all the main elements of the interface. Below, we explain what information you will find in each area and how to use it during the game.

Top left: key game information #

The top left of the screen displays the main indicators of your progress:

  • Score: shows the points you have earned so far.
  • Level: indicates your current level and the total number of levels available.
  • Leaderboard: shows your position in the overall ranking compared to other players.
 

This information is automatically updated as you progress through the game.

Top right area: display #

In the top right area, you will find the fullscreen option, which allows you to expand the game to enjoy a more immersive, distraction-free experience.

You can also continue playing using the keyboard arrow keys or the ESC key when supported by the system.

Bottom right area: game management #

The bottom right area brings together most of the controls for managing your gameplay experience. From here, you can exit the game and return to the catalog whenever you need, access the virtual phone to review saved documentation, or configure the game settings.

Within the settings menu, you can customize your gameplay experience. You can change the language, select the playback quality (high, medium, or low—useful if you experience performance issues), and adjust audio options by enabling or disabling ambient sounds, notifications, or multimedia content.

Remember that at any time you can access the help button to consult the frequently asked questions (FAQs) or request support if you have any questions or encounter any issues during the game.

Please note that this tutorial does not apply to the following games: Triskelion, Pacific, Merchants, and 2100. For further information, please refer to the individual sections for each game:

  • Triskelion
  • Pacific
  • Merchants
  • 2100

Course languagesStarting over
Tabla de contenidos
  • Top left: key game information
  • Top right area: display
  • Bottom right area: game management

Game Strategies Support.