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  • Access and account
    • Activating your account, creating a password, and accessing the games
    • Registering on the Campus and/or in a course
    • Customizing your Campus profile
    • Recovering and/or changing a password
  • Leaderboards and progress
    • Game leaderboard
    • How the scoring works in games
    • The Campus leaderboard
    • Viewing my progress on Campus
    • Extending your time to play
    • Learning Pathways
  • Diplomas and documentation
    • Sharing a diploma on LinkedIn
    • Downloading documents and diplomas
  • General & Tech
    • Download and install Google Chrome
    • Favoriting courses on the Campus
    • Clear browser cache
    • Invite other people and earn extra points
    • Contacting Support from your course
    • Adding the Gamelearn Campus PWA to my mobile device
    • Play on mobile, tablet, or iPad

Games

  • ADA
    • [ADA] How do I advance the story?
    • [ADA] – Gameplay guide and level-by-level items
  • 2100
    • [2100] – Rewards
    • [2100] – Sending gifts
    • [2100] – Serving customers
    • [2100] – Using the map
    • [2100] – My company’s name
    • [2100] – Main buttons
    • [2100] – World Map: unlock cities
    • [2100] – Office actions
    • [2100] – Lessons
    • [2100] – I don’t know how to advance. How can I continue the adventure?
  • Pacific
    • [Pacific] – Carrying out tasks
    • [Pacific] – Group actions
    • [Pacific] – Unlock actions
    • [Pacific] – Move around the scenarios
    • [Pacific] – Percentage of construction of the balloon
    • [Pacific] – Delegate tasks
    • [Pacific] – Task tree
    • [Pacific] – Rewarding a character
    • [Pacific] – Develop a character
    • [Pacific] – Giving feedback
    • [Pacific] – Individual actions
    • [Pacific] – Choosing appropriate tasks for each character
    • [Pacific] – Increasing team motivation
    • [Pacific] – Leaderboard ranking criteria
    • [Pacific] – How scoring works
    • [Pacific] – Viewing the leaderboard
    • [Pacific] – Task order
    • [Pacific] – Choose avatar
    • [Pacific] – Virtual days
    • [Pacific] – Recharge the energy level
    • [Pacific] – Main buttons
    • [Pacific] – Menu: Screen items
    • [Pacific] – “Mind” button
    • [PACIFIC] – I don’t know how to continue. How can I continue the adventure?
  • Triskelion
    • [Triskelion] – E-mails
    • [Triskelion] – Contexts and tasks
    • [TRISKELION] – I cannot execute a task, how do I proceed?
    • [Triskelion] – Main buttons
    • [TRISKELION] How the game works (rankings – scores – lessons)
    • [Triskelion] – Locations and Characters
    • [Triskelion] – I’m stuck. How do I advance the story?
  • Merchants
    • [Merchants] – Objective criteria
    • [Merchants] – Variables
    • [Merchants] – Main buttons
    • [Merchants] – Negotiations
    • [Merchants] – Game structure
  • MARS
    • [Mars] Evolution of your colony
    • [Mars] – How do I know that I have been challenged and confront one?
    • [Mars] – How do I obtain GCoins? What can I do with the GCoins that I have earned?
    • [Mars] – What is the “Happiness” in Mars and what is it for?
    • [Mars] – On what topic should I create the questions?
    • [Mars] – Who wins in a game of Mars?
    • [Mars] – Can I see another player’s map without challenging them?
    • [Mars] – How do the seasons and turns work? What is a turn and how do you overcome it?
    • [Mars] – Can I not create or answer questions?
    • [Mars] – Are there any tips or tricks to be more competitive in Mars?
    • [Mars] – What are the likes?
    • [Mars] – What can I do when I have finished my turns but I want to continue playing?
    • [Mars] – What happens if I run out of space on the map?
    • [Mars] – What are the wild cards and its purpose?
    • [Mars] – What is a challenge and who wins one?
    • [Mars] – What is the difference between debating and disputing a question?
    • [Mars] – How many resources do I obtain from each building?
    • [Mars] – Why are there some questions that give me fewer GCoins?
    • [Mars] – Why have I debated a question and not earned the money?
    • [Mars] – When is a debate resolved?
    • [Mars] – I won a building in a challenge. Where can I view it or build it?
    • [Mars] – How to play Mars?
    • [Mars] – I lost a challenge. What happens now?
    • [Mars] – What is a certified question?
    • [Mars] – How do I construct buildings? Are they built immediately?
    • [Mars] – Why should I construct buildings? When should I stop constructing them?
    • [Mars] – What is a colony?
    • [Mars] – How can I challenge a player?
    • [Mars] – I won a challenge. What happens now?
    • [Mars] – How many levels of evolution are there in the construction phase for each building?
    • [Mars] – Is there any limit to the number of challenges that I can do?
    • [Mars] – I don’t know how to advance. How do I continue the adventure?
    • [Mars] – What’s antimatter and what’s it for? How do you get more of it?
  • Kepler
    • [Kepler] – Tree
    • [Kepler] – Contamination
    • [Kepler] – Keplers
    • [Kepler] – General
    • [Kepler] – Progression
    • [Kepler] – Population
    • [Kepler] – Others
  • Other Questions & Technical Support
    • Saving your session
    • iPad: mobile version in Safari
    • Technical help advancing in the game
    • Catalog: complete course list
    • Consulting lessons and notes throughout the game
    • Solving minigames
    • Course languages
    • Game tutorial
    • How can I turn on/off the sound effects and/or music?
    • Starting over
    • I don’t know how to advance. How do I continue the adventure?

Roleplay

  • What is this roleplay for?
    • What is this roleplay and what is it for?
    • Will this actually help me with real customers?
  • How it works and time required
    • How long does each roleplay last?
    • How do I start a simulation?
    • Do I have to follow a script, or can I improvise?
    • What ‘s my goal?
    • Can I practice as many times as I want?
  • Hands-on practice
    • What happens when the conversation ends?
View Categories
  • Inicio
  • Documentación
  • Games
  • Other Questions & Technical Support
  • Catalog: complete course list

Catalog: complete course list

Below is a complete list of all the games available in our catalog:

  • 2100 (Customer service)

  • Agile (Agile philosophy)

  • Allegro (How to reach your goals)

  • Aqua (How to give effective feedback)

  • Ariana (Decision-making)

  • Babel (Interpersonal communication)

  • Chai (Stress management)

  • Chocolate (Influence and persuasion)

  • Christmas (Assertiveness)

  • Classified (General Data Protection Regulation – European Regulations)

  • Crypt0 (Cybersecurity)

  • DEX (Emotional intelligence)

  • Desdemona (How to build trust)

  • Echo (Coaching)

  • Elections 1 (High-impact presentations – Preparing a script)

  • Elections 2 (High-impact presentations – Aids and audiovisual design)

  • Elections 3 (High-impact presentations – Public speaking skills)

  • Ergo (Office ergonomics)

  • Exit (Teamwork)

  • Flora (Empathy)

  • Gourmet (Personal efficiency)

  • Happy (The keys to happiness)

  • Heroes (Lead change)

  • Idea (Creative problem-solving techniques)

  • Idem (Gender equality)

  • Inclusion (How to adopt an inclusive approach)

  • Innowear (Serious game about Artificial Intelligence)
  • Inside (The importance of gender equality)
  • Iris (Collaborative Nonviolent Communication)
  • Kaos (Conflict resolution)

  • LGTBI (Serious game to raise awareness of the Spanish Law for the equality of trans people and for the guarantee of the rights of LGTBI people).

  • Larus (Healthy lifestyle)

  • Limbo (Collaboration in work teams)

  • Link 1 (Networking: Build your personal brand)

  • Link 2 (Networking: Get to know your network)

  • Link 3 (Networking: Strengthen your network)

  • Link 4 (Networking: Profit from your network)

  • Lotus (Developing resilience)

  • Lumière 1 (Basics of sales prospecting)

  • Lumière 2 (Sales prospecting channels)

  • Lumière 3 (Sales prospecting with social media (social selling))

  • Merchants (Negotiation and deal closing)

  • Mindfulness (Introduction to Mindfulness)

  • Pacific (Leadership and team management)

  • Paradise (Prevention of Money Laundering and Terrorist Financing)

  • Plural (Diversity)

  • Route-321 (Effective change management)

  • S.O.S (Emotions management)

  • Safe (Prevention of sexual harassment in the workplace)

  • Sahara (Effective task delegation)

  • Scrum (Scrum framework)

  • Shaka (Active listening)

  • Silver (Setting and working with goals)

  • Stellar (Remote team leadership)

  • Technocity (Awareness-raising on the European Regulation on Artificial Intelligence (Regulation (EU) 2024/1689) of the European Parliament and of the Council)

  • Terra 1 (Serious game on Sustainability and SDGs)

  • Terra 2 (Sustainability)
  • The Hudson (Accountability)

  • The Office (Occupational Risk Prevention in the office)

  • The Show+ (Development of positive thinking).

  • The Tournament (Problem-solving for continuous improvement).

  • Tiki (Effective Meetings)

  • Titan (Motivating your team)

  • Together (A serious game on how to adopt an inclusive approach)

  • Triskelion (Productivity and time management)

  • Zulu (Non-verbal communication)

Remember that if you have any doubts about a course or need help to advance, you can consult our help articles or contact our team here.

Technical help advancing in the gameConsulting lessons and notes throughout the game

Game Strategies Support.