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  • Access and account
    • Customizing your Campus profile
    • Activating your account, creating a password, and accessing the games
    • Registering on the Campus and/or in a course
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  • Leaderboards and progress
    • The Campus leaderboard
    • Viewing my progress on Campus
    • Extending your time to play
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    • How the scoring works in games
  • Diplomas and documentation
    • Downloading documents and diplomas
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  • General & Tech
    • Clear browser cache
    • Play on mobile, tablet, or iPad
    • Invite other people and earn extra points
    • Adding the Gamelearn Campus PWA to my device
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    • Favoriting courses on the Campus
    • Contacting Support from your course

Games

  • ADA
    • [ADA] How do I advance the story?
    • [ADA] – Gameplay guide and level-by-level items
  • 2100
    • [2100] – Rewards
    • [2100] – Main buttons
    • [2100] – World Map: unlock cities
    • [2100] – Office actions
    • [2100] – I don’t know how to advance. How can I continue the adventure?
    • [2100] – Lessons
    • [2100] – Sending gifts
    • [2100] – Serving customers
    • [2100] – Using the map
    • [2100] – My company’s name
  • Pacific
    • [Pacific] – Main buttons
    • [Pacific] – Menu: Screen items
    • [Pacific] – “Mind” button
    • [Pacific] – Carrying out tasks
    • [Pacific] – Group actions
    • [Pacific] – Unlock actions
    • [Pacific] – Move around the scenarios
    • [Pacific] – Percentage of construction of the balloon
    • [Pacific] – Delegate tasks
    • [Pacific] – Task tree
    • [Pacific] – Rewarding a character
    • [Pacific] – Develop a character
    • [Pacific] – Giving feedback
    • [Pacific] – Individual actions
    • [Pacific] – Choosing appropriate tasks for each character
    • [Pacific] – Increasing team motivation
    • [Pacific] – Leaderboard ranking criteria
    • [Pacific] – How scoring works
    • [Pacific] – Viewing the leaderboard
    • [Pacific] – Task order
    • [Pacific] – Choose avatar
    • [Pacific] – Virtual days
    • [Pacific] – Recharge the energy level
  • Triskelion
    • [Triskelion] – Main buttons
    • [TRISKELION] How the game works (rankings – scores – lessons)
    • [Triskelion] – Locations and Characters
    • [Triskelion] – E-mails
    • [Triskelion] – Contexts and tasks
    • [Triskelion] – I’m stuck. How do I advance the story?
    • [TRISKELION] – I cannot execute a task, how do I proceed?
  • Merchants
    • [Merchants] – Main buttons
    • [Merchants] – Negotiations
    • [Merchants] – Objective criteria
    • [Merchants] – Game structure
    • [Merchants] – Variables
  • MARS
    • [Mars] Evolution of your colony
    • [Mars] – How do I know that I have been challenged and confront one?
    • [Mars] – How do I obtain GCoins? What can I do with the GCoins that I have earned?
    • [Mars] – What is the “Happiness” in Mars and what is it for?
    • [Mars] – On what topic should I create the questions?
    • [Mars] – Who wins in a game of Mars?
    • [Mars] – Can I see another player’s map without challenging them?
    • [Mars] – How do the seasons and turns work? What is a turn and how do you overcome it?
    • [Mars] – Can I not create or answer questions?
    • [Mars] – Are there any tips or tricks to be more competitive in Mars?
    • [Mars] – What are the likes?
    • [Mars] – What can I do when I have finished my turns but I want to continue playing?
    • [Mars] – What happens if I run out of space on the map?
    • [Mars] – What are the wild cards and its purpose?
    • [Mars] – What is a challenge and who wins one?
    • [Mars] – What is the difference between debating and disputing a question?
    • [Mars] – How many resources do I obtain from each building?
    • [Mars] – Why are there some questions that give me fewer GCoins?
    • [Mars] – Why have I debated a question and not earned the money?
    • [Mars] – When is a debate resolved?
    • [Mars] – I won a building in a challenge. Where can I view it or build it?
    • [Mars] – How to play Mars?
    • [Mars] – I lost a challenge. What happens now?
    • [Mars] – What is a certified question?
    • [Mars] – How do I construct buildings? Are they built immediately?
    • [Mars] – Why should I construct buildings? When should I stop constructing them?
    • [Mars] – What is a colony?
    • [Mars] – How can I challenge a player?
    • [Mars] – I won a challenge. What happens now?
    • [Mars] – How many levels of evolution are there in the construction phase for each building?
    • [Mars] – Is there any limit to the number of challenges that I can do?
    • [Mars] – I don’t know how to advance. How do I continue the adventure?
    • [Mars] – What’s antimatter and what’s it for? How do you get more of it?
  • Kepler
    • [Kepler] – Tree
    • [Kepler] – Contamination
    • [Kepler] – Keplers
    • [Kepler] – General
    • [Kepler] – Progression
    • [Kepler] – Population
    • [Kepler] – Others
  • Other Questions & Technical Support
    • iPad: mobile version in Safari
    • How can I turn off the sound effects and/or music?
    • Solving minigames
    • Technical help advancing in the game
    • Starting over
    • Tutorial
    • Course languages
    • Catalog: complete course list
    • Consulting lessons and notes throughout the game
    • I don’t know how to advance, how do I continue the adventure?
    • Saving your session

Roleplay

  • What is this roleplay for?
    • What is this roleplay and what is it for?
    • Will this actually help me with real customers?
  • How it works and time required
    • How long does each roleplay last?
    • How do I start a simulation?
    • Do I have to follow a script, or can I improvise?
    • What ‘s my goal?
    • Can I practice as many times as I want?
  • Hands-on practice
    • What happens when the conversation ends?
View Categories
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  • Other Questions & Technical Support
  • Catalog: complete course list

Catalog: complete course list

Below is a complete list of all the games available in our catalog:

  • 2100 (Customer service)

  • Agile (Agile philosophy)

  • Allegro (How te reach your goals)

  • Aqua (How to give effective feedback)

  • Ariana (Decision-making)

  • Babel (Interpersonal communication)

  • Chai (Stress management)

  • Chocolate (Influence and persuasion)

  • Christmas (Assertiveness)

  • Classified (General Data Protection Regulation – European Regulations)

  • Crypt0 (Cybersecurity)

  • DEX (Emotional intelligence)

  • Desdemona (How to build trust)

  • Echo (Coaching)

  • Elections 1 (High impact presentations – Preparing a script)

  • Elections 2 (High impact presentations – Aids and audivisual design)

  • Elections 3 (High-impact presentations – Public speaking skills)

  • Ergo (Office ergonomics)

  • Exit (Teamwork)

  • Flora (Empathy)

  • Gourmet (Personal efficiency)

  • Happy (The keys to happiness)

  • Heroes (Lead change)

  • Idea (Creative problem-solving techniques)

  • Idem (Gender equality)

  • Inclusion (How to adopt an inclusive approach)

  • Innowear (Serious game about Artificial Intelligence)
  • Inside (The importance of gender equality)
  • Iris (Collaborative Nonviolent Communication)
  • Kaos (Conflict resolution)

  • LGTBI (Serious game to raise awareness of the Spanish Law for the equality of trans people and for the guarantee of the rights of LGTBI people).

  • Larus (Healthy lifestyle)

  • Limbo (Collaboration in work teams)

  • Link 1 (Networking: Build your personal brand)

  • Link 2 (Networking: Get ti know your network)

  • Link 3 (Networking: Strengthen your network)

  • Link 4 (Networking: Profit from your network)

  • Lotus (Developing resilience)

  • Lumière 1 (Basics of sales prospecting)

  • Lumière 2 (Sales prospecting channels)

  • Lumière 3 (Sales prospecting with social media (social selling))

  • Merchants (Negotiation and deal closing)

  • Mindfulness (Introduction to Mindfulness)

  • Pacific (Leadership and team management)

  • Paradise (Prevention of Money Laundering and Terrorist Financing)

  • Plural (Diversity)

  • Route-321 (Effective change management)

  • S.O.S (Emotions management)

  • Safe (Prevention of sexual harassment in the workplace)

  • Sahara (Effective task delegation)

  • Scrum (Scrum framework)

  • Shaka (Active listening)

  • Silver (Setting and working with goals)

  • Stellar (Remote team leadership)

  • Technocity (Awareness-raising on the European Regulation on Artificial Intelligence (Regulation (EU) 2024/1689) of the European Parliament and of the Council)

  • Terra 1 (Serious game on Sustainability and SDGs)

  • Terra 2 (Sustainability)
  • The Hudson (Accountability)

  • The Office (Occupational Risk Prevention in the office)

  • The Show+ (Development of positive thinking).

  • The Tournament (Problem solving for continuous improvement).

  • Tiki (Effective Meetings)

  • Titan (Motivating your team)

  • Triskelion (Productivity and time management)

  • Zulu (Non-verbal communication)

Remember that if you have any doubts about a course or need help to advance, you can consult our help articles or contact our team here.

Course languagesConsulting lessons and notes throughout the game

Game Strategies Support.