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  • Access and account
    • Customizing your Campus profile
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    • The Campus leaderboard
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    • Contacting Support from your course

Games

  • ADA
    • [ADA] How do I advance the story?
    • [ADA] – Gameplay guide and level-by-level items
  • 2100
    • [2100] – Rewards
    • [2100] – Main buttons
    • [2100] – World Map: unlock cities
    • [2100] – Office actions
    • [2100] – I don’t know how to advance. How can I continue the adventure?
    • [2100] – Lessons
    • [2100] – Sending gifts
    • [2100] – Serving customers
    • [2100] – Using the map
    • [2100] – My company’s name
  • Pacific
    • [Pacific] – Main buttons
    • [Pacific] – Menu: Screen items
    • [Pacific] – “Mind” button
    • [Pacific] – Carrying out tasks
    • [Pacific] – Group actions
    • [Pacific] – Unlock actions
    • [Pacific] – Move around the scenarios
    • [Pacific] – Percentage of construction of the balloon
    • [Pacific] – Delegate tasks
    • [Pacific] – Task tree
    • [Pacific] – Rewarding a character
    • [Pacific] – Develop a character
    • [Pacific] – Giving feedback
    • [Pacific] – Individual actions
    • [Pacific] – Choosing appropriate tasks for each character
    • [Pacific] – Increasing team motivation
    • [Pacific] – Leaderboard ranking criteria
    • [Pacific] – How scoring works
    • [Pacific] – Viewing the leaderboard
    • [Pacific] – Task order
    • [Pacific] – Choose avatar
    • [Pacific] – Virtual days
    • [Pacific] – Recharge the energy level
  • Triskelion
    • [Triskelion] – Main buttons
    • [TRISKELION] How the game works (rankings – scores – lessons)
    • [Triskelion] – Locations and Characters
    • [Triskelion] – E-mails
    • [Triskelion] – Contexts and tasks
    • [Triskelion] – I’m stuck. How do I advance the story?
    • [TRISKELION] – I cannot execute a task, how do I proceed?
  • Merchants
    • [Merchants] – Main buttons
    • [Merchants] – Negotiations
    • [Merchants] – Objective criteria
    • [Merchants] – Game structure
    • [Merchants] – Variables
  • MARS
    • [Mars] Evolution of your colony
    • [Mars] – How do I know that I have been challenged and confront one?
    • [Mars] – How do I obtain GCoins? What can I do with the GCoins that I have earned?
    • [Mars] – What is the “Happiness” in Mars and what is it for?
    • [Mars] – On what topic should I create the questions?
    • [Mars] – Who wins in a game of Mars?
    • [Mars] – Can I see another player’s map without challenging them?
    • [Mars] – How do the seasons and turns work? What is a turn and how do you overcome it?
    • [Mars] – Can I not create or answer questions?
    • [Mars] – Are there any tips or tricks to be more competitive in Mars?
    • [Mars] – What are the likes?
    • [Mars] – What can I do when I have finished my turns but I want to continue playing?
    • [Mars] – What happens if I run out of space on the map?
    • [Mars] – What are the wild cards and its purpose?
    • [Mars] – What is a challenge and who wins one?
    • [Mars] – What is the difference between debating and disputing a question?
    • [Mars] – How many resources do I obtain from each building?
    • [Mars] – Why are there some questions that give me fewer GCoins?
    • [Mars] – Why have I debated a question and not earned the money?
    • [Mars] – When is a debate resolved?
    • [Mars] – I won a building in a challenge. Where can I view it or build it?
    • [Mars] – How to play Mars?
    • [Mars] – I lost a challenge. What happens now?
    • [Mars] – What is a certified question?
    • [Mars] – How do I construct buildings? Are they built immediately?
    • [Mars] – Why should I construct buildings? When should I stop constructing them?
    • [Mars] – What is a colony?
    • [Mars] – How can I challenge a player?
    • [Mars] – I won a challenge. What happens now?
    • [Mars] – How many levels of evolution are there in the construction phase for each building?
    • [Mars] – Is there any limit to the number of challenges that I can do?
    • [Mars] – I don’t know how to advance. How do I continue the adventure?
    • [Mars] – What’s antimatter and what’s it for? How do you get more of it?
  • Kepler
    • [Kepler] – Tree
    • [Kepler] – Contamination
    • [Kepler] – Keplers
    • [Kepler] – General
    • [Kepler] – Progression
    • [Kepler] – Population
    • [Kepler] – Others
  • Other Questions & Technical Support
    • iPad: mobile version in Safari
    • How can I turn off the sound effects and/or music?
    • Solving minigames
    • Technical help advancing in the game
    • Starting over
    • Tutorial
    • Course languages
    • Catalog: complete course list
    • Consulting lessons and notes throughout the game
    • I don’t know how to advance, how do I continue the adventure?
    • Saving your session

Roleplay

  • What is this roleplay for?
    • What is this roleplay and what is it for?
    • Will this actually help me with real customers?
  • How it works and time required
    • How long does each roleplay last?
    • How do I start a simulation?
    • Do I have to follow a script, or can I improvise?
    • What ‘s my goal?
    • Can I practice as many times as I want?
  • Hands-on practice
    • What happens when the conversation ends?
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  • MARS
  • [Mars] – What’s antimatter and what’s it for? How do you get more of it?

[Mars] – What’s antimatter and what’s it for? How do you get more of it?

The Antimatter (H-) is the secondary currency in Mars. It’s obtained by creating quality content and helping make sure the game is played correctly. If you create appropriate questions and dispute inappropriate ones, you will receive Antimatter.

With the help of Antimatter, you can make your buildings more beautiful. This can be done after your buildings have reached their final level of evolution. There are unique advantages in the game associated with improving your buildings in this special way.

The primary currency in Mars is the GCoin, and you can earn them by creating and answering questions. You will be rewarded GCoins if you create proper questions and answer the questions correctly. At the same time, Antimatter is the game’s secondary currency, and you can earn it by performing well in debates, creating appropriate questions, and helping keep the game clean.

[Mars] – I don’t know how to advance. How do I continue the adventure?[Mars] Evolution of your colony

Game Strategies Support.